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Beauty and the Beast: Q&A with Jacqueline Durran
There are already a lot of excellent interviews with Oscar winning Beauty and the Beast costume designer Jacqueline Durran online, so with our limited communication we wanted to ask a little more about Belle’s (Emma Watson) day-to-day ensemble and the creation of Gaston’s attire (Luke Evans), arguably the closest character to his 1991 animated counterpart. Ms. Durran, currently hard at work on a new project, was kind enough to provide a few brief responses: Clothes on Film: How did you go about creating costumes for a computer generated Beast? Jacqueline Durran: When I first started prep on the movie the Beast was going to be a prosthetic beast. Had this…
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Status and Signifiers: Costume in There Will Be Blood
Costume designer Mark Bridges described There Will Be Blood (2007) as his most challenging film, referring to the difficulties he faced in transporting costumes to the remote location in West Texas, after director Paul Thomas Anderson called for a new concept three days before a re-shoot. However these challenges seem to channel the themes of the film itself: hardship, isolation, and the determination to overcome any obstacle to fulfil a goal. Daniel Plainview (Daniel Day-Lewis) is a turn-of-the-century prospector, who receives a tip about a giant oil deposit under a family farm in California. The family includes Eli Sunday, a zealous preacher and faith healer who wants the money from…
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Realism through Identity: Clothing in The Last of Us
If you have played The Last of Us on Playstation 3 it has likely ruined video gaming for you. The world created is so vivid and believable that every game afterward just feels dated and empty. Throughout, The Last of Us is unwaveringly real, full of seemingly inconsequential details such as every weapon or object you carry being attached or able to fit into your character’s backpack. Contrast this with Grand Theft Auto V where a rocket launcher appears out of your trouser pocket and it’s clear that if game developers really want to create a living, breathing parallel to reality they need to treat it as reality – no…
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After Earth: Costume Designer Amy Westcott Explains Life Suit
Exclusive Q&A with costume designer Amy Westcott about the After Earth life suit.
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Reading Costume Design in No Country for Old Men
The colours and codes of the costume design in No Country for Old Men.
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War Horse: Interview with Costume Designer Joanna Johnston
Clothes on Film had an exclusive conversation with costume designer Joanna Johnston about her work on War Horse.
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Review: The Hunger Games
Judianna Makovsky’s costume design provides an intentional method of understanding The Hunger Games’ politics.
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Noomi Rapace in The Girl with the Dragon Tattoo
Playing computer hacker, Lisbeth Salander, Noomi Rapace embodies the character in such a way that picturing anyone else in the role is nearly impossible.
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Anne Hathaway’s Catwoman Costume: Full Paparazzi Reveal
Blurry and unofficial, but these are definitely photos of Anne Hathaway as Catwoman.
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Hanna: Interview with Costume Designer Lucie Bates
Lucie Bates exclusively discusses her work on Hanna, inducing parodies, subtext and working with Giorgio Armani.
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The Three Musketeers Trailer: French Dressing
The trailer for The Three Musketeers affords the briefest peek at those 17th century costumes.
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X-Men: First Class Costumes
Some official images have surfaced for X-Men: First Class. The sixties costumes vibe is not excessive, however.