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Realism through Identity: Clothing in The Last of Us
If you have played The Last of Us on Playstation 3 it has likely ruined video gaming for you. The world created is so vivid and believable that every game afterward just feels dated and empty. Throughout, The Last of Us is unwaveringly real, full of seemingly inconsequential details such as every weapon or object you carry being attached or able to fit into your character’s backpack. Contrast this with Grand Theft Auto V where a rocket launcher appears out of your trouser pocket and it’s clear that if game developers really want to create a living, breathing parallel to reality they need to treat it as reality – no…
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The Lone Ranger: Never take off the Mask
There is not man behind the mask; the mask is The Lone Ranger.
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Costume & Identity in Hitchcock’s Vertigo
Edith Head’s costume design for Vertigo demonstrates the power of clothes in forming identities on-screen.
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First Official Gatsby Pics Bring the Money
Warner Bros. have released two images from The Great Gatsby. Not much to see, but it is difficult not to be drawn in by the promise of costume luxury.
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Win a Limited Edition Scarface Blu-Ray + Scarf & Money Clip
Win a Scarface limited edition Blu-ray DVD, scarf and money clip. Three sets to give away. Look as tasteless as Tony!
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Sherlock Holmes: A Game of Shadows Costume Trailer Arrives
First look at Jenny Beavan’s late Victorian-with-a-twist costumes in action.
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Review: Norwegian Wood
Beautiful and affecting, even if it does collapse under the weight of its own earnestness at times.
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To Catch a Thief: Grace Kelly in Blue Chiffon
As worn by Grace Kelly, this floaty, conspicuous dress is an appreciable nod to Dior’s ‘New Look’ of the late 1940s.